Hi,
I just bought Octane for C4D and getting strange behaviour of camera mismatching. Editor view and Live view looks correct, but when I hit Picture viewer render, camera is pointing wrong. Any idea why?
I'm running C4D R16 Broadcast and Octane for C4D 2.23.1 RC3 so it's should be latest stable version of the plugin.
Live view and Picture viewer camera mismatch(WRONG REPORT)
Moderators: ChrisHekman, aoktar
- juhatakabe
- Posts: 29
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
Houdini 20.5
Win / RTX4090
Mac / M4
Win / RTX4090
Mac / M4
Hi welcome,
Hard to say somethings without seeing your scene. You are doing some mistake or using a unsupported feature for camera. Don't know, but best is that you should try a little bit more before posting issues.
Hard to say somethings without seeing your scene. You are doing some mistake or using a unsupported feature for camera. Don't know, but best is that you should try a little bit more before posting issues.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- juhatakabe
- Posts: 29
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
Hi,
Well, this is second time it happens to me. It's all good first and then suddenly there is mismatch. I'm not using any special things. Only basic meshes and camera with octane camera tag.
I posted here to find out if this issue is something already known or not. Scene has single camera so not sure where it's getting that view.
Well, this is second time it happens to me. It's all good first and then suddenly there is mismatch. I'm not using any special things. Only basic meshes and camera with octane camera tag.
I posted here to find out if this issue is something already known or not. Scene has single camera so not sure where it's getting that view.
Houdini 20.5
Win / RTX4090
Mac / M4
Win / RTX4090
Mac / M4
Hi juhatakabe,
since we never encountered this issue, could you please create a simple scene with a camera that shows the problem?
ciao beppe
since we never encountered this issue, could you please create a simple scene with a camera that shows the problem?
ciao beppe
May it be a problem which is related with 'Broadcast"? Have you tryed on studio version?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- joeydbooth
- Posts: 33
- Joined: Thu May 01, 2014 2:47 am
Have you tried View -> Use as Render View?
4930K / 32GB (2400) / Titan X + 770 (4GB) / Win 64-bit
- juhatakabe
- Posts: 29
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
Hello,
My bad! I thought I was rendering via static camera, but there was keyframes by accident. Sorry!
My bad! I thought I was rendering via static camera, but there was keyframes by accident. Sorry!
Houdini 20.5
Win / RTX4090
Mac / M4
Win / RTX4090
Mac / M4
Ok! I'm changing the title to avoid the unnecessary confusions
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw