Let's say I have a carton full of boxes that have been textured in a store. When I create a set of instance objects for those boxes and check "render instances" Octane renders just fine.
But say I want to create an instance of that instance and clone the carton of boxes 20 times to fill some shelves. Once I check the "Render Instances" box the new instances disappear. If "render instances" is not checked everything is fine, but it would be nice to optimize my scene in this manor. Or maybe with Octane it doesn't matter. This may be a limitation, but I don't know. I haven't heard anyone else talk about it. Any thoughts?
"Yo dawg, I heard you like instances."

