
January: Octane License Competition *CLOSED*
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For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- cristian.tumiati
- Posts: 45
- Joined: Wed Jan 13, 2010 10:20 am
- Contact:
Okkei...sorry for this...thanks.... 

win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
"Hungry Elephant"

Wooden sculpture prototype
Image for contest.
Additional information:
Author: Damian Winnichenko (me).
Modelled and textured in 3DSMax 2010
rendered in Octane (see linked in-progress screenshot below)
291794 triangles, 4096 samples, rendertime: 36m45s
GeForce GTX 260, 896Mb
Im very glad that Octane renderer finally produced, because with its speed I could obtain results almost in a moment. Now it is able to use rapid physical-correct render not even in hobby projects and also in real job, where speed is very important as well as quality.
Will post new works later.

Wooden sculpture prototype
Image for contest.
Additional information:
Author: Damian Winnichenko (me).
Modelled and textured in 3DSMax 2010
rendered in Octane (see linked in-progress screenshot below)
291794 triangles, 4096 samples, rendertime: 36m45s
GeForce GTX 260, 896Mb
Im very glad that Octane renderer finally produced, because with its speed I could obtain results almost in a moment. Now it is able to use rapid physical-correct render not even in hobby projects and also in real job, where speed is very important as well as quality.
Will post new works later.
- WiKKiDWidgets
- Posts: 63
- Joined: Tue Jan 19, 2010 11:11 pm
Djmorrsee wrote:lol apparently not.WiKKiDWidgets wrote:Bah!!rp181 wrote:Question:
Are we allowed to use freely released models?
my question is tho, are we going to be judged moreso on modelling ability, or the quality of renders? or both. i'm curious as to what I should devote more time to.
Oh, I don't make the rules of course, I just find it facetious That somebody can download a nice pre-modeled and textured model, run it through Octane and walk away with a lifetime Octane license. hehe

It's going to be hard enough competing against the ZBrush guru's.

Vista 32 (<--EEEW!)| Intel Quad Q6600 2.4Ghz | 4Gb ram | Dual NVidia GTS 250 1Gb (Non-SLi)
- enricocerica
- Posts: 1012
- Joined: Wed Nov 25, 2009 7:32 pm
- Contact:
Yes, please, don't post your wip here, create one single entry and update it with the new images. You should be able to delete the image and to replace it by a new one, I hope I'm not wrong by saying that.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
If you are asking if you can submit more than one image, then the answer is yes.BlessOd wrote:One man propose one picture on participating in a competition or a few ?
enricocerica wrote:Hi Octaners,
Rules:
You may produce and publish as many submissions as you want.
The submitted rendering must be made exclusively with Octane Render.
You must use the current Demo version which is publically available on our site.
Submitted images must have a minimum resolution of 1024 px wide and 512 px high,
but we will prefer images at higher resolutions.
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
Hello, this is my first post on Octane forum and first of all I would like to thank developers of creating this great software
Hope You would continue without any bigger problems, yet results are great even at this stage of development.
I would like to make my entry in competition. Well it all started pretty simple - I just wanted test octane with something bigger and heavier than test scenes uploaded with demo version, so I grabbed one of my old projects, and started testing
Well, the results can be seen below. Images show concept of eco-robot being fueled with water gathered form leaves.
These are 100% renders with no post production (except the last (01) image, where I've increased brightness a bit).
All modeled, mapped and textured in blender 2.49
My workstation config is: core i7 920, 4.00Ghz / 12gb ram / Evga GTX 275 overclocked to 285 parameters
I'll post a workflow image in the evening. I'm planning to do maybe some more renders later.
Hope You like it

I would like to make my entry in competition. Well it all started pretty simple - I just wanted test octane with something bigger and heavier than test scenes uploaded with demo version, so I grabbed one of my old projects, and started testing

These are 100% renders with no post production (except the last (01) image, where I've increased brightness a bit).
All modeled, mapped and textured in blender 2.49
My workstation config is: core i7 920, 4.00Ghz / 12gb ram / Evga GTX 275 overclocked to 285 parameters
I'll post a workflow image in the evening. I'm planning to do maybe some more renders later.
Hope You like it

- Attachments
Last edited by lechu on Thu Jan 21, 2010 11:05 am, edited 1 time in total.
Whoooaah... You should probably put your name and render info on those, I doubt they won't end up in the gallery.
Absolutely stunning.
Absolutely stunning.
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
yeah, some credits and specs text placed on the images with a 2d image editor would be cool.James wrote:Whoooaah... You should probably put your name and render info on those, I doubt they won't end up in the gallery.
Absolutely stunning.
i would'nt mind placing these in the gallery already.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB