OctaneRender® for Poser (Windows/OSX) 3.03.3 [OBSOLETE]

Poser (Integrated Plugin developed by Paul Kinnane)

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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Following is a link to an experimental release of the plugin. It allows multiple selection of Material nodes. This was a complex change, so may potentially not be as robust as normal TEST releases.

2.23.2.49
- Compiled with Octane 2.23.2
- Added support for HDR Light Studio v5
- Added Multiple Selection support (using shift click, or right click) to the Material tab tree. This allows you to paste a previously copied material to multiple selected materials. This only works if you have only selected Material nodes.
- Added multiple material selection option to convert all selected materials to diffuse
- Added additional debug info to octaneplugin.log

http://render.otoy.com/customerdownload ... _Win64.exe
And I suppose that flashing updating material tree with every change is still out of the question.
Are you running a second graphics card, or your onboard graphics as the Windows display adapter? This partially resolves the issue. The redrawing of the Material tree is controlled by the python UI, so there is not a lot of can do about it.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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RGUS
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Posts: 319
Joined: Sun Mar 17, 2013 1:32 am
Location: New Zealand
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face_off wrote:Following is a link to an experimental release of the plugin. It allows multiple selection of Material nodes. This was a complex change, so may potentially not be as robust as normal TEST releases.

2.23.2.49
- Compiled with Octane 2.23.2
- Added support for HDR Light Studio v5
- Added Multiple Selection support (using shift click, or right click) to the Material tab tree. This allows you to paste a previously copied material to multiple selected materials. This only works if you have only selected Material nodes.
- Added multiple material selection option to convert all selected materials to diffuse
- Added additional debug info to octaneplugin.log

http://render.otoy.com/customerdownload ... _Win64.exe
And I suppose that flashing updating material tree with every change is still out of the question.
Are you running a second graphics card, or your onboard graphics as the Windows display adapter? This partially resolves the issue. The redrawing of the Material tree is controlled by the python UI, so there is not a lot of can do about it.

Paul
Oh that is just brilliant Paul... changing all materials to diffuse in one hit... I wuvs this.
And... Light Studio 5 works a treat as well.

Flashing tree... one card only used for everything unfortunately... that could very well be the problem.
Nice update so far... thrashing it as I type!
WEB: http://rgus.deviantart.com/
GPU: NVIDIA GeForce RTX 3090 Ti
RAM: 64GB
CPU: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz
OPERATING SYSTEM: Windows 11 Pro
OCTANE PLUGIN VERSION: 2022.1..1.302 Prime
DAZ STUDIO VERSION: 4.21.0.5 Pro Edition (64 bit)
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RGUS
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Joined: Sun Mar 17, 2013 1:32 am
Location: New Zealand
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Test version 2.23.1.49
Cab't pick material in render veiwport, does not update in material list
So far...
WEB: http://rgus.deviantart.com/
GPU: NVIDIA GeForce RTX 3090 Ti
RAM: 64GB
CPU: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz
OPERATING SYSTEM: Windows 11 Pro
OCTANE PLUGIN VERSION: 2022.1..1.302 Prime
DAZ STUDIO VERSION: 4.21.0.5 Pro Edition (64 bit)
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face_off
Octane Plugin Developer
Posts: 15702
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Tnx for the feedback. I have refreshed the above experimental release with:

2.23.2.50
- Fixed issue introduced in 2.23.2.49 that resulted in Material Picking not working

http://render.otoy.com/customerdownload ... _Win64.exe

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Krew
Licensed Customer
Posts: 34
Joined: Sun May 19, 2013 2:45 am

Hi Paul - I have both HDR Light Studio versions 4 and 5. Would it be possible to have the plugin ask which version to launch when you select "Open HDR Light Studio"? I'm finding that there are many times when I'd much rather use version 4, especially for simple setups.

Edited to add: Also, I can confirm that 2.23.1.50 fixes the issue with HDR Light Studio causing errors when using out of core memory. Works fine now. Thanks for that! :D
Windows 10 64bit | 2 x NVIDIA TITAN XP 12GB | Intel i7-6900K (8 core/16 thread) | 64Gb RAM | GeForce Driver 376.33 | PoserPro Game Dev 2014 SR4, 10.0.5.28925 | Poser Octane Plugin Version: 3.4.4.79 | HDR Light Studio 4.3.20131206.1249, Poser v1.0.3
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face_off
Octane Plugin Developer
Posts: 15702
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Would it be possible to have the plugin ask which version to launch when you select "Open HDR Light Studio"? I'm finding that there are many times when I'd much rather use version 4, especially for simple setups.
This is not a trivial change, because the HDR Light Studio loader process done in the Octane DLL, and not the PoserPython code of the plugin. So this change would require re-jigging quite a lot of code.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Krew
Licensed Customer
Posts: 34
Joined: Sun May 19, 2013 2:45 am

face_off wrote:
Would it be possible to have the plugin ask which version to launch when you select "Open HDR Light Studio"? I'm finding that there are many times when I'd much rather use version 4, especially for simple setups.
This is not a trivial change, because the HDR Light Studio loader process done in the Octane DLL, and not the PoserPython code of the plugin. So this change would require re-jigging quite a lot of code.

Paul
Okay, I understand. Thanks for the quick reply. By the way, I noticed that version 2.23.2.50 reports itself as 2.23.1.50 under the Account tab in the plugin. Not a big deal, but just mentioning it in case you hadn't seen that.
Windows 10 64bit | 2 x NVIDIA TITAN XP 12GB | Intel i7-6900K (8 core/16 thread) | 64Gb RAM | GeForce Driver 376.33 | PoserPro Game Dev 2014 SR4, 10.0.5.28925 | Poser Octane Plugin Version: 3.4.4.79 | HDR Light Studio 4.3.20131206.1249, Poser v1.0.3
User avatar
face_off
Octane Plugin Developer
Posts: 15702
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have refreshed the installers at the top of this thread with:

2.23.2.51
- Fixed python exception raised when clicking the Resolution Lock button

2.23.2.50
- Fixed issue introduced in 2.23.2.49 that resulted in Material Picking not working

2.23.2.49
- Compiled with Octane 2.23.2
- Added support for HDR Light Studio v5
- Added Multiple Selection support (using shift click, or right click) to the Material tab tree. This allows you to paste a previously copied material to multiple selected materials. This only works if you have only selected Material nodes.
- Added multiple material selection option to convert all selected materials to diffuse
- Added additional debug info to octaneplugin.log

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
aRtBee
Licensed Customer
Posts: 20
Joined: Sat May 25, 2013 7:22 pm

thanks a lot (again :P )
User avatar
face_off
Octane Plugin Developer
Posts: 15702
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have refreshed the installers at the top of this thread with:

2.23.2.52
- Fixed issue where changing a node type was changing the tree scrollbar position

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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