Hello,
I'm having a problem with the Camera Tag. Sometimes, when I create a camera, activate it, put the tag on it and refresh the live viewer, the changes I do to the cameras parameters are not updated automatically in the live viewer - I have to resend the scene after each change - even if it's just an exposure or Post-FX change.
I assume it's a bug, but as I've found nothing about it here in the forum, I hope it might just be a mistake I make. Any suggestions what I could try? It's not scene-dependant eiter. Sometimes it works, sometimes it doesn't, and creating a new scene doesn't change anything about that.
Thanks for you help!
Changes to camera not updating automatically
Moderators: ChrisHekman, aoktar
what's your specs? Version? Can you put a scene or visible info here? I have never seen this before.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Aoktor, thanks for your answer.
My Octane Version is OctaneRender 2.23.1 (2230001)
Plugin version 2231003 and I'm on Cinema 4D R16 Studio
As it turns out, the problem is definitely not scene-dependant. I wanted to take a screencast to illustrate it and accidently found it's reason. I guess you could call it a bug, but I found a simple workaround for myself.
I never use Octanes Live Viewer side by side with cinema 4Ds viewport, the viewport and the live viewer are both tabs in the same panel, and the live viewer seems to be unable to update Cam parameters (even the ones from the Octane Camera Tag) if there isn't a c4d viewport visible at the same time. Heres a link to video file that illustrates it: https://www.wetransfer.com/downloads/79 ... 514/0e0d86
As you can also see in the video, this problem doesn't occur with materials.
I solved the problem for me by placing a tiny viewport window somewhere in my interface as a tab which I enable when I want to use the big Octane Live Viewer, this works well.
My Octane Version is OctaneRender 2.23.1 (2230001)
Plugin version 2231003 and I'm on Cinema 4D R16 Studio
As it turns out, the problem is definitely not scene-dependant. I wanted to take a screencast to illustrate it and accidently found it's reason. I guess you could call it a bug, but I found a simple workaround for myself.
I never use Octanes Live Viewer side by side with cinema 4Ds viewport, the viewport and the live viewer are both tabs in the same panel, and the live viewer seems to be unable to update Cam parameters (even the ones from the Octane Camera Tag) if there isn't a c4d viewport visible at the same time. Heres a link to video file that illustrates it: https://www.wetransfer.com/downloads/79 ... 514/0e0d86
As you can also see in the video, this problem doesn't occur with materials.
I solved the problem for me by placing a tiny viewport window somewhere in my interface as a tab which I enable when I want to use the big Octane Live Viewer, this works well.
say it as a limitation. that's how works.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw