Image sequences in viewport background
is it possible to have a setup of texture environment just for reflections, another one for lighting, and another one just for background with a screen projection mode? and if possible that supports image sequences? this would be critical for compositing... thanks!
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intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
no one??
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intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
intel core i7-4960x 3.60 ghz
32 gb ram
win 7 64 bit
1x nvidia geforce gtx 780
1x nvidia geforce GTX TITAN
same here. we make cartoons and we use AO for rendering. To get good lighting we set sky color almost to white so shadows wont look blue. But we would love a separate nice blue color for cartoons that wont influence shadow color. Please Otoy make a separate sky color tab that does not affect shadow since diffuse is currently way too slow for animations.