OcDS 2.1 PRE RELEASE 5th

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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Spectralis
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Posts: 561
Joined: Thu Jun 06, 2013 10:21 pm

The DOF video looks really impressive especially if it's possible to animate this. There is a real need to be able to animate in DAZ many of the OcDS parameters. Having said that, please don't delay a release just because it's not possible to animate certain OcDS camera parameters yet. Let's have a basic release that actually works, especially for animation, and then add the icing on the cake.

I'm really pleased to see this announcement but as others have posted, when is "soon"?
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TRRazor
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Joined: Sun Nov 03, 2013 10:21 am

Skin also uses RedSpec TGX from material drag and drop to viewport.
Appreciate the mention, Tugpsx :)
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leblancd
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Posts: 63
Joined: Tue May 13, 2014 6:41 pm

Tugpsx wrote:Sorry for the long delay, more updates hopefully all can join in soon.
Oh, great! That's great news.
So, we might see it before the end of the year.
Your trend dictates when you say "soon", it means 6 months.
cainomane
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Posts: 5
Joined: Tue Feb 12, 2013 1:45 pm

Hi everyone
I have a problem with the window of the Nodegraph Editor (OS Windows 7), sometimes it go up and it automatically positions itself so as to make it impossible to close because I can't see the X button, preventing me from seeing the preview.
Please help me... P.S. sorry for my English

Image
UruMike
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Posts: 34
Joined: Sat Jan 05, 2013 5:29 pm

thongology wrote:
Tugpsx wrote:Sorry for the long delay, more updates hopefully all can join in soon.
I don't know if I'm excited or insulted.

Either way, I'm laughing.
Could not put it better... but hang towards the insulted side.
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2 x Geforce GTX 660 ti/2gb +GTX 650 for display| Driver 310.90
DAZ Studio 4.5 Hexagon 2.5 Octane v1.11
Spectralis
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Posts: 561
Joined: Thu Jun 06, 2013 10:21 pm

cainomane wrote:Hi everyone
I have a problem with the window of the Nodegraph Editor (OS Windows 7), sometimes it go up and it automatically positions itself so as to make it impossible to close because I can't see the X button, preventing me from seeing the preview.
Please help me... P.S. sorry for my English

Image
It just so happens I experienced exactly the same problem awhile back with the OcDS node window. It's apparently a problem with DAZ Studio floating windows. Here is a link to a thread that suggests various solutions. In my case for some reason the problem solved itself a few days later. I wish I knew what I did to solve it apart from opening and closing DS.

http://render.otoy.com/forum/viewtopic.php?f=44&t=45089
ASUS Maximus VI Extreme, i7 3770k, 32GB RAM, 4 x GTX760 4GB, Win 8.1 x64.
cainomane
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Posts: 5
Joined: Tue Feb 12, 2013 1:45 pm

Spectralis wrote:
cainomane wrote:Hi everyone
I have a problem with the window of the Nodegraph Editor (OS Windows 7), sometimes it go up and it automatically positions itself so as to make it impossible to close because I can't see the X button, preventing me from seeing the preview.
Please help me... P.S. sorry for my English

It just so happens I experienced exactly the same problem awhile back with the OcDS node window. It's apparently a problem with DAZ Studio floating windows. Here is a link to a thread that suggests various solutions. In my case for some reason the problem solved itself a few days later. I wish I knew what I did to solve it apart from opening and closing DS.

http://render.otoy.com/forum/viewtopic.php?f=44&t=45089
Thanks
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vortex3d
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Joined: Sat Dec 15, 2012 12:48 pm
Location: Chino, CA (USA)

Spectralis wrote:
cainomane wrote:Hi everyone
I have a problem with the window of the Nodegraph Editor (OS Windows 7), sometimes it go up and it automatically positions itself so as to make it impossible to close because I can't see the X button, preventing me from seeing the preview.
Please help me... P.S. sorry for my English

Image
It just so happens I experienced exactly the same problem awhile back with the OcDS node window. It's apparently a problem with DAZ Studio floating windows. Here is a link to a thread that suggests various solutions. In my case for some reason the problem solved itself a few days later. I wish I knew what I did to solve it apart from opening and closing DS.

http://render.otoy.com/forum/viewtopic.php?f=44&t=45089

I just drag the bottom right corner and it snaps into view. Annoying, but not a big deal
Win 8.1 Pro 64bit | GTX 660Ti, GTX TITAN, 6GB GDDR5 | Intel Core i7 3970x, 3.5 GHz | ASUS P9X79WS | 64GB RAM
asennov
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Posts: 93
Joined: Fri Sep 12, 2014 7:02 pm
Location: Smolensk, Russia

Tugpsx wrote: Camera control for animation
I could animate DOF in 1.2 but more animation options is good to have.
Tugpsx wrote: Geograph preview screen
This image can be done without geograft at all, what are we "previewing" here? Tail didn't disappear, it's not snow white ? Hurrah!
Tugpsx wrote: Final button and expanded menu
Does it mean that render settings are now split between the preview viewport and "main pane" of plugin? Or main pane will not have them anymore?
Tugpsx wrote: OcDs image browser and animation preview
Animation preview from image series is huge task by itself. How big can images be in your case? Can you preview FullHD .exr with required FPS (30)? What about the layers, can preview assemble them to present "close to final" image? All in all, does it worth spending time on this while plugin still fails to do it's main task?
Win 7SP1 64bit | i7 3770 | 32Gb RAM | 2x780GTX
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Sorel
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Posts: 258
Joined: Tue Feb 25, 2014 5:22 pm

so 4.8 is out now. Is it safe to update with the octane plugin installed?
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