Fracture vs Color Shader

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Domenicozzo
Licensed Customer
Posts: 44
Joined: Sun Jan 05, 2014 5:06 pm
Location: Italy
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Hi all.

1st: thank you Ahmet for all your cheetah-ish work to make us happy.

After that, I've got a strange behaviour with the MoGraph CS: my fracture's Color Shader with Random effector Color ON will animate ONLY if you apply the same effector to a Cloner.

I've attached the scene file, I'm sure I'm missing something here: on my machine the color shader animation for the fracture object works only if the Cloner is ON, please try for yourself and let me know. Very weird or I'm a donkey.

Octane 2.23.2 RC1
R15 + Quadro4000 & Titan Black

cheers,
Domenico
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color_shader.zip
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aoktar
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You're welcome. I'll check your sample.

EDIT: Checked your sample. But i could not reproduced the problem. It seems like working as expected.
Octane For Cinema 4D developer / 3d generalist

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Domenicozzo
Licensed Customer
Posts: 44
Joined: Sun Jan 05, 2014 5:06 pm
Location: Italy
Contact:

All right, I've tried again and it doesn't work unless I activate the Cloner in the LV, but it works fine inside the Picture Viewer even with the Cloner turned OFF. Pretty curious, given that with Faster Updates they should be the same, well there must be something wrong with my setup then.

thank you for your time Ahmet,
Domenico
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