hello! i made this piece of model for myself over 1.5 year ago. now i rendered it in 3 minutes (8800 GTS 512) in 2560x2160. Next i resize it down at voila! my first render without any problems with exporting from Sketchup (i spend some many hours to find what mistake i'm doing in exporting process because i had many artifacts in octane rendered pictures).
OCTANE is great and fast on old Geforce's too:)
Greetings
Hris
My first little render from SKetchup to OCtane
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
In my job i have a commercial license of SKetchup. it's very helpfull (free version of sketchup doesn't consist a obj exporter). And there i used only OBJ exporter which is in SKETCHUP. i didn't have idea at that time about connection beetwen octane and sketchup. Now i know that is plugin for sketchup for easier exporting to octane.
greetings
hris
greetings
hris
Win 7 64 bit, i7-970 OC to 3.9 Ghz, GTX580 3GB + GTX560 Ti 2GB, 18 GB Ram