Gradient node questions

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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dinf
Licensed Customer
Posts: 224
Joined: Fri Feb 15, 2013 1:46 pm
Location: Germany

Hey,

a) do the colors and brightness tones in the gradient node have any effect on input textures, or are they for blank left inputs and the counts of them only?

b) I blended textures with the gradient, wich works nearly as expected. But blending normal maps does not show any effect. Am I doing wrong or isn't that working?

c) I took a b/w gradient to blend the tex from b), to build the surface of a landscape. In case of "touching" black and white on the driver map wich is responsible for the dispense of the input textures, the one pixel blend leads to a seam of all textures from "start" to "end". I think I understand the logic behind but have to ask, if there is a way to get rid of this seam inside of the gradient?

Thanks!
| Win 10 | 64 GB RAM | AMD 5900X | RTX 3080 12 GB| C4D 21| C4Doctane v2022.1.1|
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