As in the topic, mesh emitters seem to be waaaaay less powerfull in Picture viewer than in LV. I'm working with mesh emitters pretty often,
and for the first time in overall I see that the result in Picture viewer is different than in LV, when rendering with Octane for c4d. I am not sure, but it may be connected with
me switching to the 2.23.1 rc4 version lately. Do You guys see any reason to this?
Thanks in advance !
Luke
Mesh emitters renders differently in LV and picture viewer
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- Octane v3
- 1x Geforce 980 Ti , and 1x 570 GTX
- Octane v3
- 1x Geforce 980 Ti , and 1x 570 GTX
why do you select "send all data" or don't put a object tag to emissive geometry? Follow F.A.Q section
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw