Hi there,
I have been playing with tonysculptor's Skin R20 in the recent days to get a better skin tone for my character. My RnD results has been mixed. What I have noticed is that you definitely need to ungroup it and then play with the individual settings.
Most of the settings I have touched are:
- the mixing amount between the 'Backscatter Material' and the 'Epidermis Material'.
- under the 'Backscatter Material', the transmission texture power using the RGB color, Brightness color as RGB Color, Brightess Scale,under Medium the Scattering Color as RGB Color.
- under the 'Epidermis Material', The reflection using the specular texture map, the transmission texture power using the RGB color, under Medium the Scattering Color as RGB Color.
You need to increase the backscatter brightness scale for scene where the light is not bright enough. Also anything other than PMC Kernel produces less pleasing results.
Using this skin material on scenes where the skin is under shadow creates really bad results for me. So generally I will ensure there is enough light in the scene that is falling directly on the character.
I have also noticed the initial shadows on the skin will start as dark green patches, but it clears up as you let more samples per pixel happen.
The images I am attaching are done at 10,000 and 16,000 samples per pixel.
Hope you like the renders.
Cheers,
Rajib
Skin test for my character using Tonysculptor's Skin R20
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Hi there,
Thought I put some more of my RnD renders here. Though I am not using the Skin R20 in these renders, I am still playing with the shaders to see what can be achieved. These are using the RedSpec TGX for G2F.
Enjoy =) ! Comments are welcome.
Cheers,
Rajib
Thought I put some more of my RnD renders here. Though I am not using the Skin R20 in these renders, I am still playing with the shaders to see what can be achieved. These are using the RedSpec TGX for G2F.
Enjoy =) ! Comments are welcome.
Cheers,
Rajib
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard