Also:
Texture slot on Roughness have no impact anymore if it is set to Float? Only if i change Power settings. Gamma have no impact.
If I change to Normal - it works just like before. Bug?
Same thing on Specular texture. Maybe all?
Version 2.23.1 - RC4 (Updated on 07.05.15)
Moderators: ChrisHekman, aoktar
- martincarlson
- Posts: 319
- Joined: Mon Nov 03, 2014 10:18 am
- Location: Sweden
- Contact:
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
LOL!martincarlson wrote:When I'm opening old scenes - all values in materials etc is changed to centimeters in some cases. Not good when opening old scenes.
Is this going to be fixed? Either with a script or in a new release?
All old scenes are f*cked up right now.
Do not delay reply me! [emoji844][emoji844][emoji48]
([emoji8] just kidding, i'm calm)
What's changed wrongly? Plugin should make the convertions. If your scenes are in "cm." it should go without any problem, even for other unit.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I can't see any problem. What's this? I need a sample to see....martincarlson wrote:Also:
Texture slot on Roughness have no impact anymore if it is set to Float? Only if i change Power settings. Gamma have no impact.
If I change to Normal - it works just like before. Bug?
Same thing on Specular texture. Maybe all?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks. Yes that's possible. First i have to make a stable release before making new additions.uncia wrote:Hi Aoktar ! Really nice release.
Just a quick question - can you add "Surface brightness" and "Cast Illumination" parameters to "Octane LightTag" ?
Thank you.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- martincarlson
- Posts: 319
- Joined: Mon Nov 03, 2014 10:18 am
- Location: Sweden
- Contact:
it's in the same scene that would not render. That scene might be cursed. Will give you an examplescene when i'm at the computer.aoktar wrote:I can't see any problem. What's this? I need a sample to see....martincarlson wrote:Also:
Texture slot on Roughness have no impact anymore if it is set to Float? Only if i change Power settings. Gamma have no impact.
If I change to Normal - it works just like before. Bug?
Same thing on Specular texture. Maybe all?
This version seems more stable than last version though.
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
I was getting ready to update all of our farm to the new version. Are you using distributed rendering where all computers work on one image, or are you using team render where each computer gets its own frame?
> using the distributed rendering.
all the computers in slave have OCTANE STANDALONE and contribute to one image.
> using the distributed rendering.
all the computers in slave have OCTANE STANDALONE and contribute to one image.
Hello Aoktar,
Im getting some problems on the alpha channel in psd files, not working anymore, on files made in V222 or made on the new 223 from the beginning.
Had to reinstall the 222 to make it work.
Tks,
Andre
Im getting some problems on the alpha channel in psd files, not working anymore, on files made in V222 or made on the new 223 from the beginning.
Had to reinstall the 222 to make it work.
Tks,
Andre
ALIENWARE | Win 7 64 | 2x Geforce GTX880 8GB | i7 | 32GB |
Are you sure? Tested, looks well here. How did you get this? Where do you check alpha?aqcoelho wrote:Hello Aoktar,
Im getting some problems on the alpha channel in psd files, not working anymore, on files made in V222 or made on the new 223 from the beginning.
Had to reinstall the 222 to make it work.
Tks,
Andre
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw