Hi everyone. I've been working with the blueprints for the refurbishment of my work's (a college) library into a new learning/lounge space. Initially I did this model in blender using the game engine to create a interactive walkthrough. Anyway, I wanted to see how some of it would come out here with octane. Quite a few fireflies, though not as many as I did from another angle. Materials are still fairly bland. I'll post more areas of the floor as I get them done.
Here's the stats:
1011557 triangles
214/512 megs of 8800GT
2048 samples per pix
render time: 21:51
Sprague Library
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Here's an updated version of the Sprague Library. I have become a little more comfortable with the materials now and have been trying to reduce the amount of fireflies. Let me know what you guys think.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.
- enricocerica
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Yes indeed I think the fireflies are due to the galsses of the windows, I had the same problem with a scene, removed the glasses and the result was better and faster too, but no more reflexion in the glasses of course, it may be a solution waiting for mlt.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
I'll try removing the glass when I get home from work tonight. Not really getting much reflection or warping from it right now anyway so there's no real reason for it to be there. Biggest problem I've been having is with camera positioning. Is there some x,y,z setting somewhere I can manually enter the camera location/rotation?
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.
In the default Macro node, there's a Thinlens node ... use Pos, Target and Up to manually adjust the camera.havensole wrote:Biggest problem I've been having is with camera positioning. Is there some x,y,z setting somewhere I can manually enter the camera location/rotation?
Win XP-64 & Ubuntu 9.10-64 | GeForce GTX 285 | Quad 4GHz | 8GB
Thanks for the information. I will try it when I get home from work. All my systems here are ATI based (against my will) so I will just have to sit and wait until I get home.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.