WIP june still contest : First attempt at Octane
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Florinmocanu
- Posts: 101
- Joined: Wed Jun 02, 2010 11:49 am
Thanks for the comments guys
.
I did some more tweaking on DOF/angle and now i need to texture the back wall and the second pot, the reddish one. Which had just a basic specular material with a turbulence for bump map.
And also add some other things on the ground, behind the pots, on the rocks.
Rendered on my second GFX, 250 GTS with 1 GB of ram, 560 ram consumed for the whole scene at 1280/720p. The first pot has 4k maps, i will reduce them to 2k at the end if i'll end up in memory issues since i won't render at 3-4k.

I did some more tweaking on DOF/angle and now i need to texture the back wall and the second pot, the reddish one. Which had just a basic specular material with a turbulence for bump map.
And also add some other things on the ground, behind the pots, on the rocks.
Rendered on my second GFX, 250 GTS with 1 GB of ram, 560 ram consumed for the whole scene at 1280/720p. The first pot has 4k maps, i will reduce them to 2k at the end if i'll end up in memory issues since i won't render at 3-4k.
3930k at 4.4 Ghz, Asus X79, 32GB DDR3. 1 x GTX 980Ti
It's starting to look really great
Where is the focus.. ? Because I can see sharply the grass in right corner (if you want this...then subdivide the grass,or add few more) but your plate is blurry. And I would so much rather see the plate sharper, you made great texturing work on it, I think the DOF on it is almost unnecessary, maybe give it only a try, please, for me

Where is the focus.. ? Because I can see sharply the grass in right corner (if you want this...then subdivide the grass,or add few more) but your plate is blurry. And I would so much rather see the plate sharper, you made great texturing work on it, I think the DOF on it is almost unnecessary, maybe give it only a try, please, for me

Intel C4Q , 4G ram, GTX 285,
- Florinmocanu
- Posts: 101
- Joined: Wed Jun 02, 2010 11:49 am
I screwed up the scale right now, when exporting with the max2octane script you need to put the scale in the obj settings to 0.01. Mine was 1.0 so it's kind of hard to make a proper focus now. when i texture the wall and pot and fix the grass/pebbles than i will import the final max scene with proper settings and do a proper focus/render. I really want as well to see the textures in their full glory
.

3930k at 4.4 Ghz, Asus X79, 32GB DDR3. 1 x GTX 980Ti
- Florinmocanu
- Posts: 101
- Joined: Wed Jun 02, 2010 11:49 am
The Vase looks superb
Although looks like your last image is a victim of sunlight not passing through translucent material,eg. your water (which looks better on previous HDRi lit, if they were)

Although looks like your last image is a victim of sunlight not passing through translucent material,eg. your water (which looks better on previous HDRi lit, if they were)
Intel C4Q , 4G ram, GTX 285,
- Florinmocanu
- Posts: 101
- Joined: Wed Jun 02, 2010 11:49 am
Yeah. In the hdri render i used the RNL2 HDRI from Debevec, really nice and made the liquid look really nice. Hopefully 2.3 or 2.4 will bring transparent shadows. Anyway, i'm working really hard on this one so i'll try to improve the liquid.
3930k at 4.4 Ghz, Asus X79, 32GB DDR3. 1 x GTX 980Ti
- Florinmocanu
- Posts: 101
- Joined: Wed Jun 02, 2010 11:49 am
i won't:P. This was just 2 minutes, 100 samples. fast and dirty
. For finals i will render at twice the res at 3-4k samples, to get perfect renders

3930k at 4.4 Ghz, Asus X79, 32GB DDR3. 1 x GTX 980Ti