texture options in material template library

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Bubbsel
Posts: 5
Joined: Thu Nov 13, 2014 3:06 pm

Hello Guys a new question,

I need to use the scale option for my textures. Is there a way to set the scale values already in the material template library. According to a Wikipedia article I have to set the line for scaling like "map_Kd -s 1 1 1 lenna.tga" where s stands for scale, but it doesn't work :/.

Is there another way to do it automatically?

Thanks,
David.
abreukers
OctaneRender Team
Posts: 500
Joined: Thu Aug 18, 2011 12:28 am

hi David, do you mean the textures in the liveDB? also, just want to make sure which version you're using, is that v1.20?

There is a scale value that can be adjusted as shown here:
scaling_a_texture.jpg
the example above uses a texture by user Elvissuperstar, from the LiveDB.
i72630QM @ 2.00GHz | 6GB RAM | 2GB GeForce GT 540M | Win7 64bit
Bubbsel
Posts: 5
Joined: Thu Nov 13, 2014 3:06 pm

yes it is version 1.20.

I know this scale value in the options. But I use only scripted console commands to render my images.
So I don't want to use the this value. Therefore I'm looking for an alternative way without adjust the value manually.
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