linvanchene wrote:
DAZ did NOT share ANY information at all about their Iray development with 3rd party developers until they released the beta.
Many of the issues the OctaneRender developer had to tackle on his own must have come across when working on the Iray integration as well.
So instead of each team working on their own they could actually have worked together finding solutions that will then help both render engines to be integrated.
But DAZ deceided to not share any information and working on their own.
It's completely understandable - why should they share anything with competing project? And actually that's OcDS devs who should share cause OcDS is much more mature being years in development already
And what about Luxus and Reality? AFAIR Luxus was released for DS3 and Reality has reached version 4 (and not Beta

- should they share their codebase too?
linvanchene wrote:
Can you even imagine how frustrating it must be to find out after months of trying to find solutions on your own that someone else was working on the same issues and did not bother to share what they figured out? Countless hours, days, weeks of development time simply wasted.
Welcome to the life of software developer
linvanchene wrote:
From my point of view DAZ 3D did not only screw over the OctaneRender plugin developer by withholding valuable information but they screwed over each and every OcDS plugin user.
If the DAZ development team actually worked together with t_3 some issues could proabably have been solved months ago by combining efforts!!!
But of course any posts that mention this on the DAZ 3d forum were deleted immediately.
OMG, and they sell Luxus and Reality in their store! How more could they screw OcDS users?
linvanchene wrote:
As it is now the DAZ Iray integration has the same animation limitations than the OctaneRender version has.
Go ahead and try to animate any Iray native properties that have no 3Delight counterpart and you will find out that no keyframes are placed in any of the DAZ timelines and it is currently simply impossible to animate native Iray properties.
In my tests everything that has to be animated is animated properly being it Iray or 3delight (photometric light properties, for example). What properties do you mean? iray materials in DS are the same Shader mixer bricks for now and they share the same limitations with 3delight materials (regarding animation). One can even make universal material that will work in both 3delight and iray simultaneously in Shader mixer.
And timelines do not have any connection to renderers in DS.
linvanchene wrote:
In many cases when you report an issue with Iray all DAZ can say is:
We forwarded it to Nvidia but we have no control if that will be fixed and implemented or not.
That's why it's still in Beta, isn't it ?

(and that damned intersecting transparencies bug prevents me from using iray too

)
I would be deeply satisfied seeing the same log for OcDS with daily improvements
linvanchene wrote:
Maybe what currently would help some people is another PRERELEASE version based on DS4.7?
4.7 is current official release. Any plugin has to be released for currently released host app.
Release date for 4.8 is not publicly announced and there isn't even Release Candidate for it.
Wait for 4.8? Winter is coming!
And no more PRERELEASEs, I paid for BETA and I want it on my downloads page, with feature list confirmed by Otoy.