Gradients and Proxies!
Awesome Paul!
Thank you very much!
Modo 801 SP4 Render Cache API support
Moderator: face_off
Riggles - the next release of the plugin will allow stepped gradients, giving you the effect you were after with the random instance colors.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Paul,
Could you code this LUA into modo function? This would rock!
http://render.otoy.com/forum/viewtopic.php?f=73&t=41388
Could you code this LUA into modo function? This would rock!
http://render.otoy.com/forum/viewtopic.php?f=73&t=41388
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Hi Smicha. There are a few options for implementing this sort of functionality. Firstly, A new node could be added which points to an LUA file to run as a Scripted Node. However in that case you would need to covert Marcus's LUA code from a Standalone Script to a Scripted Graph (potentially not trivial for that script). The other option would be to allow a "link" from a Modo Octane Override to a LocalDb material. Then you could create the random texture in Standalone using the current Marcus script, then link to it in the Modo plugin.Could you code this LUA into modo function? This would rock!
viewtopic.php?f=73&t=41388
Both options would be useful in the plugin, so I will implement them in the next release.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I ended up merging the above two solutions. In a future release there will be a NodeGraph node, where you can copy a node graph node in Octane Standalone, and paste it into an XML String property in the new NodeGraph node. This then directly uses the Octane Standalone NodeGraph nodes - which can be a texture, and material, whatever, and can contain a Scripted Graph. This is the example of using Marcus's Random Texture node graph generate from his LUA script on a Replicator in Modo.Hi Smicha. There are a few options for implementing this sort of functionality. Firstly, A new node could be added which points to an LUA file to run as a Scripted Node. However in that case you would need to covert Marcus's LUA code from a Standalone Script to a Scripted Graph (potentially not trivial for that script). The other option would be to allow a "link" from a Modo Octane Override to a LocalDb material. Then you could create the random texture in Standalone using the current Marcus script, then link to it in the Modo plugin.
Both options would be useful in the plugin, so I will implement them in the next release.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Paul,
Thank you! I'll take a look into this.
Thank you! I'll take a look into this.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540