Noise on transparent textures

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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martinzip
Licensed Customer
Posts: 61
Joined: Mon Feb 09, 2015 4:36 pm

Dear Aoktar
first of all thank you very much for your efforts to help us artists to render out nicer images!
I remarked a strong noise on transparent textures and already raised the sample number to up to 2500 (pathtracing)
but did not get rid of it ... I attached the scene file, it would be great if you could have a look at it to see what I am doing wrong.

I am running on macosx10.3 Cinema4DR16 Octane 2.21.1
kind regards from spring in cologne

Martin
Attachments
KingflowerAni.zip
(2.62 MiB) Downloaded 242 times
ChrisVis
Licensed Customer
Posts: 243
Joined: Mon May 14, 2012 1:53 am
Location: Germany

Hi MartinZip,

I tweaked your scene for animation.
The main Problem was your HDRI... it was generating lots of noise... the higher you go with the HDRI Power and Gamma, if it has a lot of harsh highlights, the noisier it gets, at least with specular materials. Thats at least what I experience so far.
So I did some basic extra lighting and used another HDRI from the OctaneStudioPack... you can tweak the extra lights the way you like.

Not sure if there is still enough glare... haven`t tweaked that in the file below... just set the glare_power to somehting like 5 or 6.

Also tweaked your material a bit, less reflectivity (seems also reducing some noise) and index of 1.5 for glass. Not sure, what you have been going for, 1.3 is sort of plastic.
Another thing I once got stuck with: you set the "Min display samples" in the Camera Imager Settings of you Camera to 17, got it back to 1. That gives much smoother realtime Feedback in the LiveViewer!!

Now its rendering in FullHD in about a minute (using GTX780ti+GTX580), and its almost clean at 600-700 samples, if you do some denoising... or let it cook to 1500 samples and its super clean, depending on the time and GPUs you have for the animation.
KingflowerAniHDStill.jpg
Here the scene file:
KingflowerAniEdit1.zip
(4.8 MiB) Downloaded 201 times
Hope that helps,
Cya,
ChrisVis
C4D R15 - C4DOctane 4.0 | Win7 64 | NVIDIA 417.22 | EVGA GTX 980 Ti SC | EVGA GTX 780 Ti SC |EVGA GTX 780 Ti SC
i7 4930K 6x4.3GHz OC | 64GB | ASUS P9X79-E WS
+ Netstor Turbobox 250A | 2x EVGA GTX 780 Ti SC + 2 x Palit GTX780 Ti 3GB | all watercooled
ChrisVis
Licensed Customer
Posts: 243
Joined: Mon May 14, 2012 1:53 am
Location: Germany

Here another Shot of your animation with some subtle glare.
KingflowerAniHDStill2.jpg
Pathtracing rocks for small animation-scenes like this. :)
C4D R15 - C4DOctane 4.0 | Win7 64 | NVIDIA 417.22 | EVGA GTX 980 Ti SC | EVGA GTX 780 Ti SC |EVGA GTX 780 Ti SC
i7 4930K 6x4.3GHz OC | 64GB | ASUS P9X79-E WS
+ Netstor Turbobox 250A | 2x EVGA GTX 780 Ti SC + 2 x Palit GTX780 Ti 3GB | all watercooled
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