I've run into a problem trying to render a scene which includes an X particles skinner, which references a bunch of spheres (render perfect unchecked

I have included the scene file.
cheers,
tris
Moderators: ChrisHekman, aoktar
Are you sure that don't exceed polygon limits on renderer? LV uses viewport polygons not the final output meshes.flamefeather wrote:Hi having a problem too with the Skinner. The Octane viewer seems ok but if rendered out on the picture viewer the skinner does not show? My gpu is just gtx 970. Is this error due to my gpu vram? I'm still new using Octane.