UVW render pass ?

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Andygraph3D
Licensed Customer
Posts: 268
Joined: Wed Mar 20, 2013 7:25 pm

I want render UVW render info for use it in after effect, octane can render it ?

just for info ..
http://www.andvfx.com/939/uv-map-in-after-effects/
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stratified
OctaneRender Team
Posts: 945
Joined: Wed Aug 15, 2012 6:32 am
Location: Auckland, New Zealand

Andygraph3D wrote:I want render UVW render info for use it in after effect, octane can render it ?

just for info ..
http://www.andvfx.com/939/uv-map-in-after-effects/
Yes, it's called Texture coordinates in Octane.

cheers,
Thomas
Andygraph3D
Licensed Customer
Posts: 268
Joined: Wed Mar 20, 2013 7:25 pm

many thx !! :D
lukas8410
Licensed Customer
Posts: 100
Joined: Tue Oct 02, 2012 9:59 am

The thing is that You can render out Texture coordinates form info channels "kernel", but how can You render it out as a pass at the same time, as You render beauty and everything else? There is no "texture coordinates" pass available to activate in Octane passes. Or maybe there is, but it's called differently, and if so then why? I need it badly, pls help.

Thanks
Luke
// Behance: https://www.behance.net/LukaszKondek //

- Octane v3
- 1x Geforce 980 Ti , and 1x 570 GTX
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