Hello, here is another thing I noticed, it looks like color shader is ignored when mix material is in question, the file is attached.
If you put "Color" or "Light" material on fracture they work fine by itself, but when they are in Mix material and that one is used on fracture it looks like color shader is ignored.
Mograph Color Shader + Mix mat
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Before posting a bug report, please check the following:
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
- Attachments
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- oct_moShader_Mix.zip
- (88.11 KiB) Downloaded 192 times