Hello!
I dont know what I'm doing wrong but the colors I get in the live viewer are much vivid and intense than the ones when I save in png, or any other format.
Is there a way to see the same results in both?
Thanks!!
Help: Doubt with color profile
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Mac Pro 5,1 (Mid 2010) / 2 x 2,66 GHz 6-Core Intel Xeon / Nvidia GTX 780 6GB + GTX TITAN X 12GB / 24GB RAM / OS X 10.10.2 / C4D R16 / Octane Standalone 2.22 / OctaneC4D 2.21.1
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I got wrong you message. How do you save? From LV or Picture Viewer? If you saved from LV it will give same colors. From PV, you'll get same with 8bit. With float buffer saving to png can be different, try floatbuffer+16/32bit psd/tiff/etc.. I'm not much sure about your steps.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Here I have noticed the same: the colors I get in live viewer are much vivid and intense than the one in Picture Viewer.
No matter in the format choosed to seve the image, what is important is that I have to see the same color in the LV than in the PV.
My monitor is calibrated and I've setted in Cinema preferences the monitor color profile.
Any suggestions?
Luca
No matter in the format choosed to seve the image, what is important is that I have to see the same color in the LV than in the PV.
My monitor is calibrated and I've setted in Cinema preferences the monitor color profile.
Any suggestions?
Luca
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
http://www.visual4d.it
My suggestion that you may post some images about workflow. I think that something is missed on your usage.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I think to have found the reason of thet differences:
If I set (correctly) my color monitor profile in Cinema4d preferences the LV and PV results are different.
If I set SRGB as color profile are the same (see attachments).
But Then I have troubles saving the images (with SRGB profile, another Cinema 4d setting) and opening the image in Photoshop that result more desaturated than PV.
I have to make some test again pherhaps saving the images without the SRGB profile...
If I set (correctly) my color monitor profile in Cinema4d preferences the LV and PV results are different.
If I set SRGB as color profile are the same (see attachments).
But Then I have troubles saving the images (with SRGB profile, another Cinema 4d setting) and opening the image in Photoshop that result more desaturated than PV.
I have to make some test again pherhaps saving the images without the SRGB profile...
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
http://www.visual4d.it
- everything
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Got exactly the same problem. I end up correcting colors and vibrance in PS
Mac Pro 5,1 (Mid 2010) / 2 x 2,66 GHz 6-Core Intel Xeon / Nvidia GTX 780 6GB + GTX TITAN X 12GB / 24GB RAM / OS X 10.10.2 / C4D R16 / Octane Standalone 2.22 / OctaneC4D 2.21.1
www.everything.is
www.everything.is
I'll post here my personal solution, that works.
1) in Cinema4d preference I set Srgb profile, so I have the same results in LV than in PV
2) when I save the final image I set "no profile" (in rendering parameters)
3) when I open the image in Photoshop (check that in color management you have setted "ask before open" as option for the images without profile):
- check on "assign a profile" (here you have to insert your MONITOR PROFILE)
- check on "after convert in the Work space (here I set SRGB)"
In that way all the images in LV, PV and PS have the same color.
Any comments or suggestions are appreciated since the argument is not really aesy to manage.
1) in Cinema4d preference I set Srgb profile, so I have the same results in LV than in PV
2) when I save the final image I set "no profile" (in rendering parameters)
3) when I open the image in Photoshop (check that in color management you have setted "ask before open" as option for the images without profile):
- check on "assign a profile" (here you have to insert your MONITOR PROFILE)
- check on "after convert in the Work space (here I set SRGB)"
In that way all the images in LV, PV and PS have the same color.
Any comments or suggestions are appreciated since the argument is not really aesy to manage.
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
http://www.visual4d.it
There is only two factor to differ the colors in Picture Viewer, render buffer type and image color profile of saved images.
- LV is always 8bit and affected by camera imager settings.
- Picture viewer, is affected by camera imagers if the render buffer is "8bit" or "floatbuffer tonemapped". "Floatbuffer" is linear and does not affected by camera imagers. It's got gamma 1.0. You should use linear color saving profile to avoid user confusions.
- LV is always 8bit and affected by camera imager settings.
- Picture viewer, is affected by camera imagers if the render buffer is "8bit" or "floatbuffer tonemapped". "Floatbuffer" is linear and does not affected by camera imagers. It's got gamma 1.0. You should use linear color saving profile to avoid user confusions.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
As a new user running in to that issue i would say that the live viewer itself dont support color profiles.
The problem occours only on wide gammut monitors as i know. browser they dont support color management have a simmilar behavior on wide gammut monitors. the image is oversaturated.
Also the live viewer saves in png wich dont support color profiles. is there a way to fix that?
The problem occours only on wide gammut monitors as i know. browser they dont support color management have a simmilar behavior on wide gammut monitors. the image is oversaturated.
Also the live viewer saves in png wich dont support color profiles. is there a way to fix that?