Lawn Gnomes

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Stahlwolle
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Posts: 68
Joined: Sat May 19, 2012 9:36 am
Location: Cologne, Germany

Wow, i realy did not expect that nice and good feedback - thanks a lot guys for all that kind words, means a lot to me cause the artist around here realy know what they are talking about!

@chrisvis: you got a realy got eye for details and you are right about that dark border of the arm. the reason for that was that i had no surrounding image which fit to the backplate so i took a random garden image, turned it till i was happy with the overall reflections, on that spot the surrounding image seems to have a dark spot behind the arm which the final image you can see behind does not... :/

@martincarlson: indeed the clients wish was a style for the gnomes inspired by the movie "gnomes" (for the female) - but i want to say that my image of course does not reach the quality of the movie-characters from "gnome" - im aware of that but not sad about till i know i had 2 days, the makers of "gnomes" probably took longer to develop their characters :) - which does not mean i would be able to reach those quality :)

again, thx for watching and all that kind words,
happy rendering guys!
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Scottiefeng
Licensed Customer
Posts: 183
Joined: Fri Aug 01, 2014 1:46 pm

So gorgeous!

Wish more people share their stuff here. This forum is bit quiet. :(
anatolybelikov
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Joined: Thu Mar 12, 2015 12:34 pm
Location: Moscow
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Wow! Great work! Thanks for sharing
ChrisVis
Licensed Customer
Posts: 243
Joined: Mon May 14, 2012 1:53 am
Location: Germany

Stahlwolle wrote:Wow, i realy did not expect that nice and good feedback - thanks a lot guys for all that kind words, means a lot to me cause the artist around here realy know what they are talking about!

@chrisvis: you got a realy got eye for details and you are right about that dark border of the arm. the reason for that was that i had no surrounding image which fit to the backplate so i took a random garden image, turned it till i was happy with the overall reflections, on that spot the surrounding image seems to have a dark spot behind the arm which the final image you can see behind does not... :/
Hi Stahlwolle,
so it is from a dark spot of the HDR Image. I faced similar "problems", so I had an eye for it ;).
You might see this while preview rendering, if you are using your backplate image as a background layer inside C4D. I think there is a thread or a sample scene somewhere from aoktar, where he describes how to use it with octane, if you don`t already know.

Happy rendering and looking forward to see more from you,
Greetings,
ChrisVis
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r-username
Licensed Customer
Posts: 217
Joined: Thu Nov 24, 2011 3:39 pm

wonderful,
a few more camera angles or a close up shot would be nice to see
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itsallgoode9
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Location: New York City
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for that arm, you should just render the gnomes on their own layer, create a mask in photoshop, unlink the mask from the layer and nudge the arm area of the mask to the right a couple pixels until that dark edge disappears. add a little bit of feathering to and you won't even notice it. maybe add a bit of back glow on that left side too.

great image.
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Bendbox
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Posts: 478
Joined: Wed Aug 21, 2013 1:38 pm

Awesome! Love the detail in the texturing and cracking, very nice.
Win10x64 / AMD Ryzen 9 5900X / 64g RAM / 2 x RTX 3090
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