OctaneRender for SketchUp 2.22.1 - 0.14.159 (obsolete)

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

Hi all,

Here's OctaneRender plugin for SketchUp 2015 matching Standalone 2.22.1.
Starting from this build older versions of SketchUp are no longer supported.

Download commercial versions
OctaneRender for Sketchup 2015 x64
OctaneRender for Sketchup 2015 x86
su_0.14.159.jpg
Previous build
OctaneRender for SketchUp 2.13 - 0.13.87

Changelog
  • Added major features of Octane 2.22.1 (improved kernel, camera and other controls)
  • Stability improvements
  • Replaced network configuration UI with a windows from Octane Standalone
  • Added "reset" buttons to kernel and camera setters in UI
  • Added separate DayLight controls to texture and color environment setters when "use sun" is selected
  • Attempt to fix: Materials window stays blank randomly
  • Pages (a.k.a Scenes) are being exported to .ocs/.orbx as RenderTarget nodes
Enjoy!
Fuzzy
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Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Thanks Fuzzy! Can't wait to give it a go.

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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rfox
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Posts: 86
Joined: Sat May 01, 2010 5:32 am
Location: State of Lincoln
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This is not an April Fool, right? yeah...finally this is new update!!! Thanks Fuzzy
I'll try this out now. :D
3x GTX Titan - Win7 Pro x64 - Intel i7-3930K - ASUS Rampage IV Formula-X79
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resmas
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Posts: 510
Joined: Thu Aug 09, 2012 10:44 pm
Location: Portugal
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:D :D :D :D :D

Hello Fuzzy. BIG Thanks for the update.

Allready downloaded...will beggin testing, and report later.

cheers
resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
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rfox
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Joined: Sat May 01, 2010 5:32 am
Location: State of Lincoln
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I found out materials window stays blank so often.
3x GTX Titan - Win7 Pro x64 - Intel i7-3930K - ASUS Rampage IV Formula-X79
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smicha
Licensed Customer
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

Bro, first of all thank you for your hard work.

When 'show graph' is turned on SU hangs and crashes.

Bro,

I thought we'll have exactly same user interface as in the standalone for materials, viewport, nodes... but this terrible viewport with input data panel is still there.

Any plans to replace the SU viewport with standalone like one? If so, when?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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smicha
Licensed Customer
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

When I close and reopen the viewport it remains blank.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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smicha
Licensed Customer
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

Strange things happen - when the 'Show graph' is on the SU hangs, but when I close it (the graph) SU goes back to life.

I also noticed that there are no nodes visible when the viewport is not open - shall it work like this? (I don't think so).

Bro,

My wish (big one :)) - just get rid of current viewport and move it to the 'show graph' option, where it would have all its functionality of the standalone. And replace the 'show graph' option with 'Octane Render'. SU shall work only as geometry source, nothing else. Literally nothing else.

I am really happy to see 'show graph' - I wish it wouldn't cause SU to hang. If you have any recommendations of what can be a reason please help.

Good job Bro!
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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resmas
Licensed Customer
Posts: 510
Joined: Thu Aug 09, 2012 10:44 pm
Location: Portugal
Contact:

Hello again.

Fuzzy we can see that a lot has changed, thank you so much for adding the new render options from 2.22. 8-)

But after a few hours many strange things happen.

All that smicha allready pointed happened to me too.

In a new file only with the default 2d man in center if we open the octane viewport, and then close it...after a few moments if we open again,...it stays blank. Only restaring SU solves the problem.

In the "Imager" tab is missing the "highlight compression" option.

Proxies dont have the option to replace component geometry. (I think you said before...that it will be off for now)

--------


My question is how should we use the node graph?
I had some sucess changing some materials, but many times SU crashes if i change many things.
It seems that SU and Octane lose connection...and the crash.


A "small" request....can it be possible to highlight in the nodegraph the geometry we Selected in SU.
:D :D

Thanks mate.

Resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

You should not use node graph just yet. I just forgot to remove the button because it's not ready yet
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