Blender camera appears black

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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kibbycabbit
Licensed Customer
Posts: 76
Joined: Mon Oct 07, 2013 11:57 pm
Location: Vancouver BC Canada

Hello,

Just as soon as I click . period key for camera perp view.. Then hit SHIFT-Z to see Octane Render real-time preview.. I got black. I made sure the camera placement was correct and well lit.

It worked with "User Perp" viewpoint for real-time preview.. But not in Camera Perp.. What did I do wrong?
System #1: Mac Pro Early 2009, 12GB ECC RAM, Display: GTX 750 Ti 2GB (Maxwell) + CUDA: GTX 980 4GB (Maxwell)
System #2: MacBook Pro /w Retina 15", 16GB RAM, GT 650M 1GB
System #3: PC Windows i9 6 cores, 16GB RAM, RTX 2080 SUPER 8GB
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kibbycabbit
Licensed Customer
Posts: 76
Joined: Mon Oct 07, 2013 11:57 pm
Location: Vancouver BC Canada

Found answer in another thread.

Under "Octane camera" properties, there's a field, "Distance". It is set to 0. Enter value more than zero will activate the camera.

Not sure why it's zero... Is it Blender or plug-in error for setting the value to zero?
System #1: Mac Pro Early 2009, 12GB ECC RAM, Display: GTX 750 Ti 2GB (Maxwell) + CUDA: GTX 980 4GB (Maxwell)
System #2: MacBook Pro /w Retina 15", 16GB RAM, GT 650M 1GB
System #3: PC Windows i9 6 cores, 16GB RAM, RTX 2080 SUPER 8GB
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