Will things like geometry shells work in either iRay or Octane?
http://www.daz3d.com/wound-makeup-artis ... s-2-bundle
I think that once the plugin is completed then there might be a market in selling content like shaders for Octane. We already have the REDSPEC skin shaders but maybe there are other things like a LAMH hair system that could actually work in Octane? What we also need, or I really need, is an in-house tips and tricks ORDS manual which goes through how to set up indoor renders, use skydomes and HDRI's, apply animation tricks, optimise render performance, get the most out of materials, use SSS etc. etc. I know this information is probably somewhere in the forums but it's all over the place and is often a combination of different advice rather than in the form of a single, clear explanation. This might also solve a lot of the FAQ's from new and not so new customers that appear on the forum.
So I think there's a lot of commercial scope once ORDS becomes a reliable, easily accessible and well supported product. While iRay is still in beta is the time to build on that customer base.
DAZ Studio Pro BETA - version 4.8.0.4! IRAY
- Spectralis
- Posts: 561
- Joined: Thu Jun 06, 2013 10:21 pm
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Spectralis wrote:What we also need, or I really need, is an in-house tips and tricks ORDS manual which goes through how to set up indoor renders, use skydomes and HDRI's, apply animation tricks, optimise render performance, get the most out of materials, use SSS etc. etc. I know this information is probably somewhere in the forums but it's all over the place and is often a combination of different advice rather than in the form of a single, clear explanation. This might also solve a lot of the FAQ's from new and not so new customers that appear on the forum.
So I think there's a lot of commercial scope once ORDS becomes a reliable, easily accessible and well supported product. While iRay is still in beta is the time to build on that customer base.
I'm 100% with you on that, Spectralis.