Hello together,
is there a way/trick to disable shadow casting of a material?!
I scanned nearly the whole forum for a solution but didn't found a proper solution.
Apart from Standalone or tricks with renderpasses.
I want to do an animation in Archicad with a cylyndrical panorama as background
and avoid of course editing each frame with renderpasses or so.
The background should not move with the camera, too, so texture environment is not an option.
I've played already with making the material an emitter, but either the material is too bright or the
shadow of it too dark.
Thanks in advance for any ideas!
Artur