strange triangulation

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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gueoct
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Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

I am getting a strange triangulation during rendering.
all i did is creating a box and extruding a few polygons.
is there something wrong with my geometry or is it about the right render setting?
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triangulation.jpg
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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glimpse
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probably scale issue - check it =)
other than that tweak ray epsilon value =)
gueoct
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Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

_Thanks for your quick reply!
checked scale: room is 800 x 800 (cm)
changing ray epsilon does not do anything... :-(
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
Dom74
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Joined: Sat Oct 23, 2010 7:16 pm

It can be rounded edges in material, check this.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
rodrigotrovao
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Joined: Thu Mar 22, 2012 4:27 pm
Location: Brazil

my round edges are similar to this
gueoct
Licensed Customer
Posts: 402
Joined: Mon Jul 11, 2011 3:10 pm

THANKS! it was the round edges...!
Intel i7-970 @3,20 GHz / 24 GB RAM / 3 x EVGA GTX 580 - 3GB
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