Hi,
this is my first attempt using Octane.
The sky is too blurry and wall need bump.
Foundation need texture.
CC are welcomes.
wooden house
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
very very dark 

Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
Maybe check your model scale. It's a little bit small. The camera is giving huge DOF effect and makes your scene looks like miniture model. Maybe play around with your camera setting a little too.
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
Dont check it, just make it 100X bigger
Are You gonna add more details?

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
hi,
After a pause, I decided to completely redo the house.
now it's bigger.
here is a view from the inside. I need to add few thing's inside then i'm gonna do the outside.
I'm not quite satisfied with the quality of the render. it's doesn't look like photorealist.
my floor is too reflective i think.
i add to find another setting.
render information :
pathtracing
maxdepht : 8
maxsamples : 16000
After a pause, I decided to completely redo the house.
now it's bigger.
here is a view from the inside. I need to add few thing's inside then i'm gonna do the outside.
I'm not quite satisfied with the quality of the render. it's doesn't look like photorealist.
my floor is too reflective i think.
i add to find another setting.
render information :
pathtracing
maxdepht : 8
maxsamples : 16000
Win XP 32 | 1x Quadro FX 1700 | Athlon 64 X2 5000+ | 4 Go
thank's for your answer.
i'm using Blender with those settings i choose 1BU (Blender Unit) = 1M (Meter).
in Octane, in the Obj Mesh Import Preferences, it's set to meters 2 meters.
i think that something goes wrong but i don't know where.
i'm using Blender with those settings i choose 1BU (Blender Unit) = 1M (Meter).
in Octane, in the Obj Mesh Import Preferences, it's set to meters 2 meters.
i think that something goes wrong but i don't know where.
Win XP 32 | 1x Quadro FX 1700 | Athlon 64 X2 5000+ | 4 Go