dotcommer wrote::: Repost from C4D Forum Per Ahmet's Request ::
Hey Ahmet, I'm noticing an issue with the Panoramic Lens feature and bloom from Octane cameras. Where the edges of the image are, it seems the bloom is emanating from the edges of the image, not the content of the image. This causes visible seams in the panorama once stitched where a hard line forms because the bloom wasn't calculated during render time. I know this is a very low level issue, but I would love to see some kind of fix for this in the future! Here is an example of what I'm talking about. Its a render I did and uploaded to google photosphere. If you rotate 180˚, you can see the seam from the bloom not being calculated.
https://plus.google.com/photos/11641033 ... aqxv5HY8gE
side note: rendering with the panoramic lens and viewing the renders through the google cardboard headset is so much fun. You guys should try it if you can get your hands on a headset! The plans are online from Google, or you can buy a pre-cut/pre-made one online from places like amazon and dodocase.
dotcommer wrote:It would be awesome to have a cube-map "lens" in addition to the thin and panoramic lens options! Cube map is typically the better way to go for 360 content as the poles aren't crushed in the image. Not sure how this would be set up, but some way to orient the cube map "cross" either vertically or horizontally would be fantastic.
abstrax wrote:Cube maps are supported since version 2.21.
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