
Sharp shadows with HDRI?
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I was just wondering if there will be some sort of SIBL facility within Octane in the near future - maybe when we get emitters? It would be nice to get some hard(er) shadows as im living in a diffuse world at the mo! 

Q6600/6GB RAM/GTX 480/Vista Business 64
to get harder shadows boost the hdri's gamma, it works... although you may get some more fireflies
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
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