Can you explain how Iray comes out to be flat? I'm fairly sure we can tweak the light setup. So I can try toy with it on Iray and see what you mean.leblancd wrote:Stevenyang0430 wrote:The way of setting up materials is totally different... *sigh*kibbycabbit wrote:I'm seeing pro/con between two. But then, they're both beta. We'll see how things unfold once they get out of beta.
So far, I'm enjoying Iray's results. Kinda slow but then it loads the materials correctly.. Maybe that's why it's affecting the render time.
Another one important part I like about Iray, FINALLY spotlights with barn doors so it can be either unbiased or biased.
The material setup is different, yes.
Also, my results all look like Octane's "Daylight kernel", in that I can't seem to get any good SSS going.
It could be just me, but everything coming out of iray looks kind of flat.
Daylight... Daylight environment... Hmm, do you mean Direct Light Kernel? To tweak flat appearance, try to play with AO (Ambient Occlusion) distance in Direct Light kernel. I use Direct Light with AO and adjust AO distance, wow it renders much like PMC but much quicker and minimal noise (or none at all!).
More pro/con to mention:
Octane Render has render passes. Each layer will recognize other layer's lighting. That's a quite powerful tool. I have yet to master that... I don't know if Iray supports it.