I'm trying to come up with a material for curtains, but nothing I try gets the look I want.
I've attached stills of the scene I'm working on. One has a regular diffuse material on the curtains and the other uses the "Curtains" material from the LiveDB. And the third still is the look I'm trying to copy.
The scene is being lit by a daylight at 1.5 power mixed with a light orange texture environment and a big area light just outside the windows at about 2000 power.
If anyone has any suggestions or examples, I'd appreciate any help. Thanks!
Curtain Material
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- sparkworld
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- icelaglace
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Use a specular material, make it a little rough to have that blurry transparency and index to 1.0 then add some scattering node.
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- sparkworld
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- Joined: Wed Apr 23, 2014 5:55 pm
Thank you for the help.
Here's a still of my results. The curtains are dark, they don't look white. I put scattering medium into Medium and put the float value in Scattering to 15. The roughness is .001. The curtains' geometry is very thin.
Is there anyway to get the curtains brighter?
Thanks again for any help.
Here's a still of my results. The curtains are dark, they don't look white. I put scattering medium into Medium and put the float value in Scattering to 15. The roughness is .001. The curtains' geometry is very thin.
Is there anyway to get the curtains brighter?
Thanks again for any help.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw