Tonysculptors Skin in DAZ
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- SiliconAya
- Posts: 176
- Joined: Tue Jul 30, 2013 12:00 pm
- Location: Australia
Moving from 1.1 to 1.2 I had to change my scale and a bunch of other things, moving from 1.2 to 2.1 I haven't changed anything, I'm still using my 1.2 presets, which I'd very much like to edit (but can't as saving them is broken in 2.1) due to changes/bugs in how templating works in 2.1.
Any of you guys ever had the issue of not being able to save a scene that uses D.Ordiales Skin? It´s the case with Tonysculptor´s Material as well, and RedSpecs too.
Whenever I save a scene containing one of these materials, all the mats are disconnected and the skin materials are just gone. Additionally, if I save any of them as presets, they´re gone, too.
Anyone know what´s going on here? I´m really confused...
Whenever I save a scene containing one of these materials, all the mats are disconnected and the skin materials are just gone. Additionally, if I save any of them as presets, they´re gone, too.
Anyone know what´s going on here? I´m really confused...
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Presets not saving is a known issue, at the plug-in level. It will save until you load a new scene. T_3 has been aware for quite a while, so hopefully it'll get fixed when(if) we get the next update. Mats randomly disconnecting sadly isn't new either, although I've had less issue with it than before. Odds are pretty good that if you open the material in the NGE, one or more random nodes have been injected, and those are hooked up to output instead of your actual material. Depending on the complexity of the material, I've had either ghost nodes connected to multiple diffuse inputs, or in more complex instances, a new mix node (with random materials that make it come out white) connected directly to the final output. For the later, one can simply drag the pin from your actual mix material to the output node, bypassing the random node, and voila!richertmx wrote:Any of you guys ever had the issue of not being able to save a scene that uses D.Ordiales Skin? It´s the case with Tonysculptor´s Material as well, and RedSpecs too.
Whenever I save a scene containing one of these materials, all the mats are disconnected and the skin materials are just gone. Additionally, if I save any of them as presets, they´re gone, too.
Anyone know what´s going on here? I´m really confused...
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