Feature request: Camera Lock

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manalokos
Licensed Customer
Posts: 441
Joined: Fri Nov 18, 2011 4:43 pm

Hello


I would like to make a simple request for future version that I think it will be very simple to implement.
It would be great to be able to lock the cameras, I know we already have a viewport lock, but it would be much more usefull if we could lock a camera to avoid loosing it, sometimes we spend hours searching for the perfect point of view.


Kind regards
Filipe
augdalmo
Licensed Customer
Posts: 115
Joined: Mon Feb 17, 2014 6:30 pm

Hello there is a partial solution for this question while awaiting for the lock function to be implemented.
once you have the right position for camera, right click on camera icon on Node Inspector and then on popup menu that will appear clik on copy. then go over Graph Editor and right clik on an empty place and select paste on popup menu.
Repeat this for each camera view you want save (it's useful to rename each camera for future reference).
then you can to connect alternately the cameras you have created to the Render Target node.
manalokos
Licensed Customer
Posts: 441
Joined: Fri Nov 18, 2011 4:43 pm

Yes, thay is a way but not very practical when you are dealing with very complex scenes.
One can also save an Orbx with the camera, but the point is to be practical.
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