I am a future user of Octane Render (I am still using the Maya plugin and Standalone demo versions) and I am trying to figure things out about the VRAM limitation of GPU renderers in general ...
I currently have a GTX 780 Ti (3Gb) card and I have the second one on his way to get 5760 Cuda cores total with 3Gb of VRAM since 3Gb + 3Gb = 3Gb ...
I keep reading guys saying that VRAM depends on how big is a scene ... But what are we talking about when we talk about the size of a scene ? I am a bit confused because Octane is an out of core renderer so it is supposed to use the regular memory when it's running out of VRAM .... So even though it might be slightly slower than a fully VRAM render , this out of core feature is supposed to bypass the VRAM limitation ....
So what's the deal exactly ? What am I missing ? Why do people keep on telling people to buy a GTX Titan ?
