Hi there,
i have a strange problem with displacement-channel inside octane-material.
as you can see on the attached picture, displacement with c4d/physical looks correct, but with c4d/octane there is a problem with seamless tiling...
i used the same displacement-settings on the same object...
why? what is wrong..?
thank you!
Octane Displacement: Seamless Problems...
Moderators: ChrisHekman, aoktar
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http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks
Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
.
.
http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks
Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
solution..:
no scaling inside texture-tag, only scaling inside displacement-material...
thanks to behrendt/c4d-network
no scaling inside texture-tag, only scaling inside displacement-material...
thanks to behrendt/c4d-network
.
.
.
http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks
Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
.
.
http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks
Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
Thanks for leaving this solution! It just saved me an unknown amount of time.lassinger wrote:solution..:
no scaling inside texture-tag, only scaling inside displacement-material...
thanks to behrendt/c4d-network

Win 8.1 / C4D R16 / Maya '16 / 5x GTX 980 Ti