In Octane stand alone there is a bar graph with "+" and "-" buttons to add and remove additional gradient positions (see attached screen shot).
I do not see this in the Blender plugin; how can I add additional position values to the Gradient Node in the Blender plugin?
How do you add additional positions to Gradient Node?
Bump - I'm asking a pretty straight forward simple question here. Is this currently possible in the Blender plugin and if so, how? Maybe I'm just overlooking something basic but I can't find out how to do this as easily as it is accomplished in Octane standalone. I am trying to make a colored ramp texture.
Thanks!
Thanks!
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)