Why generators texture can not be used by the materials displacement?
I would like to add some points.
1) It would be useful to show or hide the preview of the texture in graph editor. The same applies to the nodes materials.
It would be easier to move the nodes materials without leaving the scene.
Example: If I want to see the re-calculation of the node material, I select in the red, but if I just want to move it where I select the image. Without leaving the render.
It would be easier to work when there are several materials in the scene. Thus avoiding to go to trial.
2) I would be able to save presets in image resolution, ... A3, A4, ... or other format that I use. Without reloading and rewrite every time.
3) Have the padlock (lock aspect ratio) visible or have closed padlock default. It should however always expand all nodes.
I hope they are not topics covered.
Thanks


