Thunderbird 2 WIP

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Scog
Licensed Customer
Posts: 49
Joined: Mon May 17, 2010 7:41 am

As our class modelling assignment we were tasked with modelling Thunderbird 2. We are only being marked on the modelling but I like the subject so I have decided to take it a bit further by adding more detail and texturing it.
I will have to fit this around continuing class work so I don't know how long it will take me, but I thought it would be nice to record my progress here :)
Here is the model in its current stage with some simple materials on it.
[vimeo]http://www.vimeo.com/12506312[/vimeo]
Modelled in Maya with straight polys. Some parts have been really challenging but overall a lot or fun :D
| Desktop: GTX480 + 8800GTS 320MB, q9550, 4GB RAM | Laptop: Quadro FX 880M 1GB, i7 820m, 4GB RAM |
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