Alpha problem

Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

What the problem?
Image
Image
sno
Licensed Customer
Posts: 3
Joined: Thu Jul 31, 2014 12:30 pm

hi

im not sure,

maybe its a deph of field problem of your camera.
change from your cameraviewport to perspektive viewport - and update the octane renderviewport
then it should be sharp - the switch disables your camera autofocus


gruß
simon
nikostap
Licensed Customer
Posts: 50
Joined: Thu Jun 27, 2013 6:06 pm
Location: Russian Federation, Sankt-Peterburg

sno wrote:hi

im not sure,

maybe its a deph of field problem of your camera.
change from your cameraviewport to perspektive viewport - and update the octane renderviewport
then it should be sharp - the switch disables your camera autofocus


gruß
simon
It's not autofocus. It's switched off. I think problem in premult... its dont work correctly.
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