It's my probably first post in this forum.
Octane for C4D.
It's PT – 2048. 1920x1080 around 8 min. on GTX 760.
I'm not quite satisfied how sugar looks like. So if anyone had experience of rendering of sugar, it would be great to see your method. I used diffuse white material with noise in emission channel.
P.S. Sorry for my terrible english.
