I might just be missing something with the new feature of SubD for multiple UV's. It looks like my texture maps get mixed up when you SubD in 2.21 any suggestions? This happens to DAZ characters as well. First image is after SubD applied and second image is before SubD.
There are 2 UV maps...one for the cushions and one for the rest of the couch. I'm not sure this is a bug...maybe just a lack of understanding on my part.
