Hey everyone, while I wait for my purchase to go through and get my hands on the beta, I've been messing around with the demo. I have a question about geometry and smoothing.
So as far as I can tell OR doesn't subdivide geo at render time, so to get a SubD model to look good, I assume I just need to freeze said model first to lock it down a pretty decent resolution with plenty of geometry, right? It's no problem, but I just want to make sure I'm not missing anything.
And I'm totally drooling over the GTX 470 now... thanks a lot...
Oh, and Radiance, I'm a member over at the Lux boards. Did you ever get any help for the modo plug-in development? I remember you asked about that a while back. I can't code, but if you need a tester...
-Tim C.
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- El Burritoh

- Posts: 55
- Joined: Fri Jun 11, 2010 12:30 am
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I know with my setup. using blender, I will have a model with a subD modifier on it. When I export the scene I tell it to apply all modifiers. That does what I need. There has been alot of talk about adding such a feature built into Octane but I think it is down the list of coming features.
The gtx470 is great. I have 2 in my setup and they rock. I've seen someone here saying that you can get an asus gtx465 and use a software unlock tool to make it into a gtx470. I'm not sure if that affect the amount of ram or not though. Should save you a few bucks if that is what's stopping you.
The gtx470 is great. I have 2 in my setup and they rock. I've seen someone here saying that you can get an asus gtx465 and use a software unlock tool to make it into a gtx470. I'm not sure if that affect the amount of ram or not though. Should save you a few bucks if that is what's stopping you.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.