Is there a way I can bake my shading to textures with Octane? I'm doing an interior and as the scene get's more complex rendertimes rapidly increase. I'm only doing camera motion so it would benefit significantly from baked textures. I would then be able to render the result with either direct light mode or even any other renderer.
This would really be a great timesaver.
Render to texture / bake
Moderator: JimStar