Upgraded to GTX 960, whole host of problems.

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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nrmiller
Licensed Customer
Posts: 3
Joined: Mon Jan 05, 2015 6:33 am

So I upgraded from a 640 to a 960 today specifically for Octane, but now Octane in Daz won't use the card (it shows up but won't stay checked) gives me a "Unknown NVIDIA GPU" error in the message log, and octane won't actually recognize an activation. Sup?
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hellguy
OctaneRender Team
Posts: 146
Joined: Sun Dec 07, 2014 8:58 pm

The OctaneRender Student version requires a compatible NVIDIA CUDA capable card, Compute Capability 3.5 or lower.
However, the 960 has Compute Capability 5.2, and therefore is not compatible with the student version.

For more details on Hardware Compatibility, go to our FAQ here:
http://render.otoy.com/faqs.php?faq_show=cuda
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linvanchene
Licensed Customer
Posts: 783
Joined: Mon Mar 25, 2013 10:58 pm
Location: Switzerland

obsolete post edited and removed by user
Last edited by linvanchene on Mon May 11, 2015 6:55 am, edited 1 time in total.
nrmiller
Licensed Customer
Posts: 3
Joined: Mon Jan 05, 2015 6:33 am

Ok so it seems that it's the 960 being incompatible with the student version. Hoping not to plug another 400 down on this but in for a penny I guess.
nrmiller
Licensed Customer
Posts: 3
Joined: Mon Jan 05, 2015 6:33 am

Installed the new Daz plugin, and upgraded to octane 2. but Daz is still recognizing the old plugin 1.2 and all other problems persist.

Thoughts?
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sikotik13
Licensed Customer
Posts: 270
Joined: Thu Feb 20, 2014 6:21 pm
Location: Iowa, United States

The two best options are to either:

1.) Do a copy of your Daz Studio Install (you can just copy the main folder to an alternate location), delete the plugin files for Octane, and install to the alternate location (you can have both versions work, just not at the same time without an issue somewhere). This is also a little more comprehensive in that you are effectively starting with a clean slate in the second location, while keeping an effective alternate version to test issues.

2.) Usually faster, but may or may not give you any sort of results would be to login to your account up at the top of the page, and deactivate the plugin in your OctaneLive Accounts. Wait (they recommend about a half hour. I've done it in about a minute a few times. I'll say five minutes is a reasonably safe bet) and reactivate. More often than not, this clears up activation issues.

At that point, if you are getting nowhere, you need to contact Otoy customer service to see what potential issues are going on.

Good luck, and happy rendering :)
| Intel i7-5960x @ 3.8 GHz| ASUS X99-E WS | 64 GB G.Skill DDR4 2400 Ram | 4x EVGA GTX 980 Ti | Win10 Professional x64 | Watercooled
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