Opacity oddness

Poser (Integrated Plugin developed by Paul Kinnane)

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mlru
Licensed Customer
Posts: 239
Joined: Sat May 29, 2010 9:26 pm

I just re-rendered an image I did a short while ago and now I have issues with transmapped parts.
I feel like put back to Octane beta times :(
Am I just being stupidly stupid or just missing anything?

Image
Image

I did render this a short while ago OK, though

Image

That's really annoying. Any ideas?
Win11/64Bit | GTX 4090 24GB | NVidia Driver 546.29 | Octane 4.05 | DAZ Studio 4.21
mlru
Licensed Customer
Posts: 239
Joined: Sat May 29, 2010 9:26 pm

Did a test with a simple cube with a transmap in box projection.
Looks strange esp on the back facing parts.....

Image
Win11/64Bit | GTX 4090 24GB | NVidia Driver 546.29 | Octane 4.05 | DAZ Studio 4.21
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I just re-rendered an image I did a short while ago and now I have issues with transmapped parts.
Very strange. Could you spawn off her arm and just send me the arm, glove and transmap, then I can have a look.
Did a test with a simple cube with a transmap in box projection.
I couldn't reproduce this problem - could you send me your test scene pls?

EDIT: Have you tried adjusting the ray epsilon? The glove might be self-shadowing.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
mlru
Licensed Customer
Posts: 239
Joined: Sat May 29, 2010 9:26 pm

OK, I think I found a clue.
Seems to be a problem with HDR Image i used.
A test scene is in the mail. :)
Win11/64Bit | GTX 4090 24GB | NVidia Driver 546.29 | Octane 4.05 | DAZ Studio 4.21
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