Hi all,
has there been any developments on implementing procedural displacement in Maya?
C4D and Lightwave have some clever guys who have fixed this issue.
cheers.
Procedural Displacement
Moderator: JimStar
- dionysiusmarquis
- Posts: 159
- Joined: Mon Nov 04, 2013 9:29 pm
Yeah it should be possible. It's def possible to convert procedurals to raw pixel data internally in maya. As far as i know octane is capable to use pixel data like this for some time now.