OctaneRender™ 2.2 for LightWave™ BETA 1

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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juanjgon
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BorisGoreta wrote:If I shift+click on a fibre in VPR would it be possible to open FiberFX node editor ?
Let me think about it, but I think that currently it is not possible with the LW SDK and my current plugin architecture.

-Juanjo
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juanjgon
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BorisGoreta wrote:If I set FiberFX edges from default 2 to 1 Octane crashes.
This is a problem in the FiberFX API. The workaround if you want to set "Edges" parameter to 1 is to set before the "Fiber Smooth" parameter to 0 ... with this configuration all should work fine.

-Juanjo
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BorisGoreta
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Thanks for this workaround, it allows me to work with far less fiber segments to achieve the same result.
mdharrington
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Displacements are not working for me in this release...at all

Anyone confirm?
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BorisGoreta
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Works here, maybe it's something to do with the multiple UV maps.
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juanjgon
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mdharrington wrote:Displacements are not working for me in this release...at all

Anyone confirm?
Yes, please check your UV map set in the image node if you have more than one UV map in the object.

-Juanjo
mdharrington
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Sorry Juan....it's been a while

I keep forgetting displacements are image map only....I was trying through octane procedurals :oops:
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atnreg
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mdharrington wrote: I keep forgetting displacements are image map only....I was trying through octane procedurals :oops:
Yes but remember that you can use LW procedurals as input to Octane image node and although it is not same as pure LW procedural, mirror tile option makes the seams to disappear in displacements as Octane builds the image from the LW procedural on the fly :)
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mdharrington
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Right...I know that trick, this was however using octane procedurals....not sure if it works for that
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atnreg
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mdharrington wrote:Right...I know that trick, this was however using octane procedurals....not sure if it works for that
At least I have not been able to get that working with Octane procedurals.
Hopefully in some later update :)
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